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Can I read Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing Series) on EtoBox?
Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing Series) by Stanley B. Lippman, Josée Lajoie is a nonfiction available to read on EtoBox.
What is Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing Series) about?
This new edition of C++ Primer, a favorite choice for a first C++ book, has been greatly improved with the latest and greatest on C++, stressing the built-in language features of the C++ Standard Library. For this new version - weighing in at a massive 1,237 pages - Stanley Lippman, a well-known C++ expert, teams up with Josée Lajoie, who has helped define the C++ international language standard. The new material is excellent for programmers who want to get the most out of new and advanced features in the language.The authors still introduce the basics of C++, including data types and pointers, but quickly move on to stress how to get the most out of the built-in features of ISO-standard C++. Throughout this book built-in support for the C++ Standard Library, such as container classes like vectors and maps, and other standard features, such as the string class, are integrated into a tried-and- proven basic-language tutorial.The major new features of C++ (templates, name spaces, and run-time type identification) all get their due. The result is an authoritative guide to basic and advanced C++ in a clear and readable style, with plenty of short, practical examples throughout the text
Who reads Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing Series)?
It is typically read by self-directed learners exploring a subject in depth.
Common subject areas: history, science, philosophy, social sciences.
- Author
- Stanley B. Lippman, Josée Lajoie
- Publisher
- Addison-Wesley Professional
- Published
- 1998
- Language
- EN
- ISBN
- 9785794000450
- Category
- nonfiction
- Subjects
- Science, Language Learning, Computer Science
- Rating
- 4.1 / 5 (11 ratings)
- Updated
- 2026-03-14
Other editions & translations
- Design Patterns : Elements of Reusable Object-Oriented Software (1995)
- Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing Series) (1995)
- Приемы объектно-ориентированного проектирования. Паттерны проектирования: Шаблоны проектирования 2001г. (2001)
- Design Patterns: Elements of Reusable Object-Oriented Software (Joanne Romanovich's Library) (1995)
- Паттерны объектно-ориентированного проектирования (2021)
- Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing Series) (1994)
- Паттерны объектно-ориентированного проектирования (2020)
- Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing Series) (2009)
- Приемы объектно-ориентированного проектирования. Паттерны проектирования (2001)
- Microsoft XNA 4.0 Game Development Cookbook : over 35 intermediate-advanced recipes for taking your XNA development arsenal further (2012)
- Design patterns: Elements of reuseable object - oriented software (1995)
- Unreal Engine 5 Game Programming Design Patterns in C++, Java, C#, and Blueprints (2009)
- Приемы объектно-ориентированного проектирования. Паттерны проектирования (2010)
- Design Patterns Elements of Reusable Object Oriented Software (2004)
- "Design Patterns: Elements of Reusable Object-Oriented Software" (2016)
- Приемы объектно-ориентированного проектирования. Паттерны проектирования [Текст] (2000)
- DESIGN PATTERNS WITH JAVA : an introduction (2023)
- Wzorce projektowe. Elementy oprogramowania obiektowego wielokrotnego użytku (2017)
- Unreal Engine 5 Game Programming Design Patterns in C++, Java, C#, and Blueprints (2021)
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