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DESIGN PATTERNS WITH JAVA : an introduction by Olaf Musch is a reference work available to read on EtoBox.
What is DESIGN PATTERNS WITH JAVA : an introduction about?
A practical description of the software design patterns as they are mentioned in the 1994 book "Design Patterns - Elements of Reusable ObjectOriented Software" by the author group Gamma, Helm, Johnson and Vlissides (also called "Gang of Four", GoF for short). All patterns are explained in detail by means of examples and also critically appreciated. Furthermore, design principles of object-oriented programming are described and considered. All examples are commented in detail in the source code and are executable under Java 16. In part, newer features of Java up to and including version 16 are also explained and used. Erscheinungsdatum: 09.02.2023
Who reads DESIGN PATTERNS WITH JAVA : an introduction?
It is typically read by readers who need quick, reliable lookup and repeat reference.
Common subject areas: reference, language, dictionaries and manuals.
- Author
- Olaf Musch
- Publisher
- Springer Fachmedien Wiesbaden : Imprint: Springer Vieweg
- Published
- 2023
- Language
- EN
- ISBN
- 9780321700742
- Category
- reference
- Subjects
- Science, Computer Science, Engineering
- Rating
- 4.16 / 5 (7,165 ratings)
- Updated
- 2026-03-14
Other editions & translations
- Design Patterns : Elements of Reusable Object-Oriented Software (1995)
- Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing Series) (1995)
- Приемы объектно-ориентированного проектирования. Паттерны проектирования: Шаблоны проектирования 2001г. (2001)
- Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing Series) (1998)
- Design Patterns: Elements of Reusable Object-Oriented Software (Joanne Romanovich's Library) (1995)
- Паттерны объектно-ориентированного проектирования (2021)
- Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing Series) (1994)
- Паттерны объектно-ориентированного проектирования (2020)
- Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing Series) (2009)
- Приемы объектно-ориентированного проектирования. Паттерны проектирования (2001)
- Microsoft XNA 4.0 Game Development Cookbook : over 35 intermediate-advanced recipes for taking your XNA development arsenal further (2012)
- Design patterns: Elements of reuseable object - oriented software (1995)
- Unreal Engine 5 Game Programming Design Patterns in C++, Java, C#, and Blueprints (2009)
- Приемы объектно-ориентированного проектирования. Паттерны проектирования (2010)
- Design Patterns Elements of Reusable Object Oriented Software (2004)
- "Design Patterns: Elements of Reusable Object-Oriented Software" (2016)
- Приемы объектно-ориентированного проектирования. Паттерны проектирования [Текст] (2000)
- Wzorce projektowe. Elementy oprogramowania obiektowego wielokrotnego użytku (2017)
- Unreal Engine 5 Game Programming Design Patterns in C++, Java, C#, and Blueprints (2021)
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