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Can I read Collision Detection in Interactive 3D Environments (The Morgan Kaufmann Series in Interactive 3D Technology) on EtoBox?

Collision Detection in Interactive 3D Environments (The Morgan Kaufmann Series in Interactive 3D Technology) by Gino Johannes Apolonia van den Bergen is a nonfiction available to read on EtoBox.

What is Collision Detection in Interactive 3D Environments (The Morgan Kaufmann Series in Interactive 3D Technology) about?

The heart of any system that simulates the physical interaction between objects is collision detection-the ability to detect when two objects have come into contact. This system is also one of the most difficult aspects of a physical simulation to implement correctly, and invariably it is the main consumer of CPU cycles. Practitioners, new to the field or otherwise, quickly discover that the attempt to build a fast, accurate, and robust collision detection system takes them down a long path fraught with perils and pitfalls unlike most they have ever encountered. Without in-depth knowledge and understanding of the issues associated with engineering a collision detection system, the end of that path is an abyss that has swallowed many a good programmer! Gino van den Bergen's new book is the story of his successful journey down that path. The outcome is his well-known collision detection system, the SOftware Library for Interference Detection (SOLID). Along the way, he covers the topics of vector algebra and geometry, the various geometric primitives of interest in a collision system, the powerful method of separating axes for the purposes of intersection testing, and the equally pow

Who reads Collision Detection in Interactive 3D Environments (The Morgan Kaufmann Series in Interactive 3D Technology)?

It is typically read by self-directed learners exploring a subject in depth.

Common subject areas: history, science, philosophy, social sciences.

Author
Gino Johannes Apolonia van den Bergen
Publisher
Morgan Kaufmann Publishers
Published
2003
Language
EN
ISBN
9781558608016
Category
nonfiction
Subjects
Art, Computer Science, Photography

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