The American Presidents: Heroic Leadership from Kennedy to Clintonby Jon RoperCrothers · Presidential Studies Quarterly2001PDF373 KB
A Wilderness So Immense: The Louisiana Purchase and the Destiny of Americaby Jon Kukla;Mr. Jefferson's Lost Cause: Land, Farmers, Slavery, and the Louisiana Purchaseby Roger G. KennedyMorrison · Organization of American Historians2004PDF523 KB
A Wilderness so Immense: The Louisiana Purchase and the Destiny of Americaby Jon Kukla;Mr. Jefferson's Lost Cause: Land, Farmers, Slavery, and the Louisiana Purchaseby Roger G. KennedyBernstein · The Virginia Magazine of History and Biography2003PDF865 KB
Review: Jon Dovey and Helen W. Kennedy, Game Cultures. Maidenhead and New York: Open University Press, 2006. 19.99. 171 pp. Barry Atkins and Tanya Krzywinska (eds), Videogame, Player, Text. Manchester and New York: Manchester University Press, 2007. 15.99. 256ppWade · European Journal of Communication2008PDF69 KB
Review: Aphra Kerr, The Business and Culture of Digital Games: Gamework/Gameplay. London: Sage, 2006. 177 pp. ISBN 1412900476 (pbk) 21.99; Jon Dovey and Helen W. Kennedy, Game Cultures: Computer Games as New Media. Maidenhead: Open University Press, 2006. 171 pp. ISBN 055521557X (pbk) 19.99Deuze · European Journal of Cultural Studies2008PDF503 KB
review essay: British Game Studies? An Extended Review of Two New Publications: Jon Dovey and Helen W. Kennedy, Game Cultures: Computer Games as New Media. Maidenhead: Open University Press, 2006. 171 pp. ISBN 0 355 21357 X Geoff King and Tanya Krzywinska, Tomb Raiders and Space Invaders: Videogame Forms and Contexts. London: I.B. Taurus, 2006. 264 pp. ISBN 1 85043 814 5Surman · Animation2007PDF98 KB