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Can I read Unreal Engine 4 AI Programming Essentials : Create Responsive and Intelligent Game AI Using Blueprints in Unreal Engine 4 on EtoBox?

Unreal Engine 4 AI Programming Essentials : Create Responsive and Intelligent Game AI Using Blueprints in Unreal Engine 4 by Peter L. Newton, Jie Feng is a nonfiction available to read on EtoBox.

What is Unreal Engine 4 AI Programming Essentials : Create Responsive and Intelligent Game AI Using Blueprints in Unreal Engine 4 about?

**Create responsive and intelligent game AI using Blueprints in Unreal Engine 4** About This Book* Understand and apply your Game AI better through various projects such as adding randomness and probability, and introducing movement * Configure and debug Game AI logic using multiple methodologies * Bridge the gap between your knowledge and Game AI in Unreal Engine 4 Who This Book Is ForThis book is for programmers and artists who want to expand their knowledge of Game AI in relation to Unreal Engine 4. You are recommended to have some experience of exploring Unreal Engine 4 prior to this book because we jump straight into Game AI. What You Will Learn* Understand the fundamental components of Game AI within Unreal Engine 4 * Skillfully introduce Game AI within Unreal Engine 4 * Configure, customize, and assign Navigation and AI components to your pawn * Create, debug, and analyze Game AI behavior * Design responsive Game AI using the Behavior Tree methodology * Create smart objects designed to interact with AI * Utilize advanced AI features within your project to maximize the user experience In DetailUnreal Engine is a powerful game development engine that provides rich functionalit

Who reads Unreal Engine 4 AI Programming Essentials : Create Responsive and Intelligent Game AI Using Blueprints in Unreal Engine 4?

It is typically read by self-directed learners exploring a subject in depth.

Common subject areas: history, science, philosophy, social sciences.

Author
Peter L. Newton, Jie Feng
Publisher
Packt Publishing, Limited
Published
2016
Language
EN
ISBN
9781784396558
Category
nonfiction
Subjects
Computer Science, Sports, Programming

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