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Can I read Virtual Crowds: Methods, Simulation, and Control (Synthesis Lectures on Computer Graphics and Animation) on EtoBox?

Virtual Crowds: Methods, Simulation, and Control (Synthesis Lectures on Computer Graphics and Animation) by Nuria Pelechano, Jan M. Allbeck and Norman I. Badler is a computer science book available to read on EtoBox.

What is Virtual Crowds: Methods, Simulation, and Control (Synthesis Lectures on Computer Graphics and Animation) about?

There are many applications of computer animation and simulation where it is necessary to model virtual crowds of autonomous agents. Some of these applications include site planning, education, entertainment, training, and human factors analysis for building evacuation. Other applications include simulations of scenarios where masses of people gather, flow, and disperse, such as transportation centers, sporting events, and concerts. Most crowd simulations include only basic locomotive behaviors

Who reads Virtual Crowds: Methods, Simulation, and Control (Synthesis Lectures on Computer Graphics and Animation)?

It is typically read by working professionals who need an authoritative practice reference.

Common subject areas: medicine, law, business, engineering.

Author
Nuria Pelechano, Jan M. Allbeck and Norman I. Badler
Publisher
Springer Science and Business Media LLC
Published
2008
Language
EN
ISBN
9781598296426
Category
computer science
Subjects
Computer Science, Mathematics, Engineering
Updated
2026-03-24

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