Opening book details…
Can I read Interactive Shape Modeling (Synthesis Lectures on Computer Graphics and Animation) on EtoBox?
Interactive Shape Modeling (Synthesis Lectures on Computer Graphics and Animation) by Marie-Paule Cani, Takeo Igarashi, Geoff Wyvill is a nonfiction available to read on EtoBox.
What is Interactive Shape Modeling (Synthesis Lectures on Computer Graphics and Animation) about?
Can computers be turned into usable devices to communicate imagined 3D shapes? Can digital design be enhanced to provide the public with user-friendly freeform modeling tools, as well as enabling skilled artists to express any complex shape they can think of? These are the questions the authors address in this lecture. Centering their analysis on the different ways to control shapes provides a non-standard viewpoint of the field of digital shape modeling. It also helps to investigate why, despite more than thirty years of effort towards the development of new surface representations and of algorithms to edit them, most artist first sketch or sculpt in the real world before using a computer.
Who reads Interactive Shape Modeling (Synthesis Lectures on Computer Graphics and Animation)?
It is typically read by self-directed learners exploring a subject in depth.
Common subject areas: history, science, philosophy, social sciences.
- Author
- Marie-Paule Cani, Takeo Igarashi, Geoff Wyvill
- Publisher
- Springer Science and Business Media LLC
- Published
- 2008
- Language
- EN
- ISBN
- 9783031795343
- Category
- nonfiction
- Subjects
- Computer Science, Mathematics, Technology
More by Marie-Paule Cani, Takeo Igarashi, Geoff Wyvill
Browse all works by Marie-Paule Cani, Takeo Igarashi, Geoff Wyvill
Similar books
- High Dynamic Range Video (Synthesis Lectures on Computer Graphics and Animation) — Karol Myszkowski, Rafal Mantiuk, Grzegorz Krawczyk, édéric Dufaux, Patrick Le Callet, Marta Mrak (2008)
- The Complete Guide to Blender Graphics: Computer Modeling and Animation: Volume1 — John M Blain; John M. (Toormina Blain, New South Wales Australia) (2023)
- Information Theory Tools for Computer Graphics (Synthesis Lectures on Computer Graphics and Animation) — Sbert, Mateu, Feixas, Miguel, Rigau, Jaume, Chover, Miguel, Viola, Ivan (2009)
- Virtual Crowds: Methods, Simulation, and Control (Synthesis Lectures on Computer Graphics and Animation) — Pelechano, Nuria, Allbeck, Jan M; Badler, Norman I (2008)
- An Integrated Introduction to Computer Graphics and Geometric Modeling (Chapman & Hall/CRC Computer Graphics, Geometric Modeling, and Animation Series) — Goldman, Ronald, (2009)
- GPU-based Techniques for Global Illumination Effects (Synthesis Lectures on Computer Graphics and Animation) — Laszlo Szirmay-Kalos; Laszlo Szecsi; Mateu Sbert (2008)
