Opening book details…
Can I read Modeling a Character in 3Ds Max on EtoBox?
Modeling a Character in 3Ds Max by Paul Steed is a nonfiction available to read on EtoBox.
What is Modeling a Character in 3Ds Max about?
In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry s most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character. Learn how to: Model with primitives, Use extrusions and Booleans, Mirror and reuse models, Optimize the mesh, Create and apply textures, Loft shapes.
Who reads Modeling a Character in 3Ds Max?
It is typically read by self-directed learners exploring a subject in depth.
Common subject areas: history, science, philosophy, social sciences.
- Author
- Paul Steed
- Publisher
- Jones & Bartlett Publishers
- Published
- 2005
- Language
- EN
- ISBN
- 9781417573318
- Category
- nonfiction
- Subjects
- Photography, Computer Science, Computer Graphics & Design
Other editions & translations
More by Paul Steed
Browse all works by Paul Steed
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