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Can I read Modeling a Character in 3DS Max, Second Edition on EtoBox?

Modeling a Character in 3DS Max, Second Edition by Paul Steed is a nonfiction available to read on EtoBox.

What is Modeling a Character in 3DS Max, Second Edition about?

In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry s most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character. Learn how to: Model with primitives, Use extrusions and Booleans, Mirror and reuse models, Optimize the mesh, Create and apply textures, Loft shapes

Who reads Modeling a Character in 3DS Max, Second Edition?

It is typically read by self-directed learners exploring a subject in depth.

Common subject areas: history, science, philosophy, social sciences.

Author
Paul Steed
Publisher
Jones & Bartlett Publishers
Published
2005
Language
EN
ISBN
9781417573318
Category
nonfiction
Subjects
Computer Science, Photography, Pc & Video Games

Other editions & translations

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