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Can I read Linux Game Programming w/CD (Prima Tech's Game Development) on EtoBox?
Linux Game Programming w/CD (Prima Tech's Game Development) by Mark Collins, Martin Donlin, Steve Baker, Ben Campbell is a nonfiction available to read on EtoBox.
What is Linux Game Programming w/CD (Prima Tech's Game Development) about?
Mark Collins, Linux Game Programming (Prima, 2001) The main problem with reading computer books that are six years old is that, well, they're six years old. This is not a huge problem in the Windows world; as we have seen, sometimes the most current Windows technology will stay around a lot longer than the service contracts mandate. That, however, is almost never the case with Linux, where a massive pool of developers pretty much ensures that things will grow and change on a monthly, if not daily, basis. Still, the basics of the necessary knowledge to get under the hood and tinker with Linux will hold true, so it's not like there's absolutely nothing to gain from a book like this if you're a total newb. (Sorry, I despise that spelling, but if I use the correct one, Amazon filters it for being one letter off from a certain slang term they don't seem to like.) I am, in fact, that newb. Having finally thrown Microsoft over for good in every aspect of my life I can (I still keep a Windows box around for games, and I have to use it at work), all those database and game projects I was working on will have to be Linux projects now. So I started with what I could get at the library, Coll
Who reads Linux Game Programming w/CD (Prima Tech's Game Development)?
It is typically read by self-directed learners exploring a subject in depth.
Common subject areas: history, science, philosophy, social sciences.
- Author
- Mark Collins, Martin Donlin, Steve Baker, Ben Campbell
- Publisher
- Prima Tech; Muska & Lipman/Premier-Trade
- Published
- 2002
- Language
- EN
- ISBN
- 9780761532552
- Category
- nonfiction
- Subjects
- Games, Computer Science, Sports
Other editions & translations
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