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Can I read Beginning Game Programming, Fourth Edition on EtoBox?

Beginning Game Programming, Fourth Edition by Jonathan S. Harbour is a nonfiction available to read on EtoBox.

What is Beginning Game Programming, Fourth Edition about?

This completely updated fourth edition of the popular BEGINNING GAME PROGRAMMING will introduce you to the fascinating world of game programming for Windows using Visual Studio 2012 and DirectX 11. The book requires only a basic understanding of the C++ language and provides a solid introduction to DirectX 11 programming. You’ll learn the basics of making sprite-based games without getting bogged down in complex 3D rendering. The instruction is step-by-step, building as you go. Even if you’re new to the subject, you will be able to follow along, learning how to take your game ideas from concept to reality using today’s standard professional game-creation tools. At the end of the book, you will put your new skills to use creating your own complete, fully functional game. Get started in game programming today, with BEGINNING GAME PROGRAMMING, FOURTH EDITION.

Who reads Beginning Game Programming, Fourth Edition?

It is typically read by self-directed learners exploring a subject in depth.

Common subject areas: history, science, philosophy, social sciences.

Author
Jonathan S. Harbour
Publisher
Cengage Learning PTR; Cengage Learning
Published
2014
Language
EN
ISBN
9781305258952
Category
nonfiction
Subjects
Games, Computer Science, Sports
Rating
3.8 / 5 (11 ratings)
Updated
2026-03-14

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