Skip to content

Opening book details…

Can I read 3D Math Primer for Graphics and Game Development, 2nd Edition on EtoBox?

3D Math Primer for Graphics and Game Development, 2nd Edition by Fletcher Dunn, Ian Parberry is a nonfiction available to read on EtoBox.

What is 3D Math Primer for Graphics and Game Development, 2nd Edition about?

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves. </P>

Who reads 3D Math Primer for Graphics and Game Development, 2nd Edition?

It is typically read by self-directed learners exploring a subject in depth.

Common subject areas: history, science, philosophy, social sciences.

Author
Fletcher Dunn, Ian Parberry
Publisher
A K Peters; A K Peters/CRC Press
Published
2011
Language
EN
ISBN
9780429190926
Category
nonfiction
Subjects
Mathematics, Science, Technology
Updated
2026-03-24

Other editions & translations

More by Fletcher Dunn, Ian Parberry

Browse all works by Fletcher Dunn, Ian Parberry

Similar books