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Can I read Learn OpenGL ES: For Mobile Game and Graphics Development on EtoBox?

Learn OpenGL ES: For Mobile Game and Graphics Development by Prateek Mehta is a book available to read on EtoBox.

What is Learn OpenGL ES: For Mobile Game and Graphics Development about?

Apress Learn OpenGL ES 199 Contents at a Glance 3 Contents 202 About the Author 206 About the Technical Reviewer 207 Acknowledgments 208 Preface 209 Chapter 1: Benefits of the New API 4 Modern Graphic-rendering API 4 Devices Love It 6 Easy App Development: Let’s Create an OpenGL Surface View 7 Determining OpenGL ES Version 8 Creating the OpenGL Surface 19 ES 2.0 Is for the Ambitious 25 Where Are the Developers? 27 Summary 30 Chapter 2: Implementation Prerequisites 31 Selecting a Development Device: Why Upgrade to Gingerbread? 31 Choosing Inputs That Your Game Needs 32 Tank Fence 37 Creating Menus for the Game 37 Setting Views Using setContentView and addContentView 41 Sleek Design of XML Views 45 Working with Buttons and the Counter Class 48 Using Touch for Rotation 50 Rotation Using Android Sensors 51 Summary 56 Chapter 3: ES 2.0 Fundamentals 57 EGL on Android 57 The GLSurfaceView Class 58 Setting up the Renderer 59 Renderer Thread 59 Decoupling for Dedicated Performance 60 Thread Safety 60 Implemented Methods 61 Anatomy of a Renderer 61 GL SURFACE CHANGED Application 62 Framebuffer 65 Double Buffering 65 Clearing the Color Buffer 66 Setting the Viewport 66 GLSL 68 Shader Progra

Author
Prateek Mehta
Language
EN

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