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Can I read Interactive Storytelling for Video Games : A Player-Centered Approach to Creating Memorable Characters and Stories on EtoBox?
Interactive Storytelling for Video Games : A Player-Centered Approach to Creating Memorable Characters and Stories by Josiah Lebowitz and Chris Klug is a book available to read on EtoBox.
What is Interactive Storytelling for Video Games : A Player-Centered Approach to Creating Memorable Characters and Stories about?
What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives. With Interactive Storytelling for Video Games, you'll: * Explore popular styles and genres of games (RPGs, Online Games, First Person Shooters, and more) * Learn to create effective, original concepts and story lines with key components in mind: structure, process, characters, player desire, and outcome * Learn about what players want, what they
- Author
- Josiah Lebowitz and Chris Klug
- Publisher
- Routledge
- Published
- 2011
- Language
- EN
- ISBN
- 9781138427464
- Subjects
- Computer Science, Sports, Anthropology
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