Skip to content

Opening book details…

Can I read Technologies for Interactive Digital Storytelling and Entertainment: Third International Conference, TIDSE 2006, Darmstadt, Germany, December 4-6, 2006, Proceedings (Lecture Notes in Computer Science) on EtoBox?

Technologies for Interactive Digital Storytelling and Entertainment: Third International Conference, TIDSE 2006, Darmstadt, Germany, December 4-6, 2006, Proceedings (Lecture Notes in Computer Science) by Mark O. Riedl, Andrew Stern (auth.), Stefan Göbel, Rainer Malkewitz, Ido Iurgel (eds.) is a nonfiction available to read on EtoBox.

What is Technologies for Interactive Digital Storytelling and Entertainment: Third International Conference, TIDSE 2006, Darmstadt, Germany, December 4-6, 2006, Proceedings (Lecture Notes in Computer Science) about?

This textbook contains the proceedings from the 3rd International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE 2006). The contributions are grouped into six sections, which include subjects like virtual characters, story authoring, narrative systems, and examples of their application. During recent years, Interactive Digital Storytelling has evolved as a prospering - search topic, banding together formerly disjoined disciplines stemming from the arts and humanities as well as computer science. The subject of this book is of course strongly related to the notion of ‘storytelling’, which has been used as an effective means for the communication of knowledge and social values, ever since the early history of humankind. It also tries to build a bridge between current academic trends, for example, by investigating and formalizing narrative aspects of computer games, and by its developments for the experience-based design of human–media interaction in general. Starting with a scientific workshop at national level in 2000, the Digital Sto- telling group at ZGDV Darmstadt originated TIDSE, the International Conference for Technologies in Interact

Who reads Technologies for Interactive Digital Storytelling and Entertainment: Third International Conference, TIDSE 2006, Darmstadt, Germany, December 4-6, 2006, Proceedings (Lecture Notes in Computer Science)?

It is typically read by self-directed learners exploring a subject in depth.

Common subject areas: history, science, philosophy, social sciences.

Author
Mark O. Riedl, Andrew Stern (auth.), Stefan Göbel, Rainer Malkewitz, Ido Iurgel (eds.)
Publisher
Springer-Verlag Berlin Heidelberg
Published
2006
Language
EN
ISBN
9783540499343
Category
nonfiction
Subjects
Mathematics, Computer Science, Education

Other editions & translations

More by Mark O. Riedl, Andrew Stern (auth.), Stefan Göbel, Rainer Malkewitz, Ido Iurgel (eds.)

Browse all works by Mark O. Riedl, Andrew Stern (auth.), Stefan Göbel, Rainer Malkewitz, Ido Iurgel (eds.)

Similar books