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Virtual Reality Blueprints by Charles Palmer is a book available to read on EtoBox.
What is Virtual Reality Blueprints about?
Join the virtual reality revolution by creating immersive 3D games and applications with Cardboard VR, Gear VR, OculusVR, and HTC ViveAbout This BookDevelop robust, immersive VR experiences that are easy on the eye.Code 3D games and applications using Unity 3D game engine.Learn the basic principles of virtual reality applicationsWho This Book Is ForIf you are a game developer and a VR enthusiast now looking to get stuck into the VR app development process by creating VR apps for different platforms, then this is the book for you. Familiarity with the Unity game engine and the C# language is key to getting the most from this book.What You Will LearnUse Unity assets to create object simulation.Implement simple touch controls in your application.Apply artificial intelligence to achieve player and character interaction.Add scripts for movement, tracking, grasping, and spawning.Create animated...
- Author
- Charles Palmer
- Publisher
- Packt Publishing
- Published
- 2018
- Language
- EN
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