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Can I read Gamification of Teaching in Higher Education on EtoBox?
Gamification of Teaching in Higher Education by Dominik Siemon; Linda Eckardt is a computer science book available to read on EtoBox.
What is Gamification of Teaching in Higher Education about?
This compendium introduces game theory and gamification to a number of different domains and describes their professional application in information systems. It explains how playful functions can be implemented in various contexts and highlights a range of concrete scenarios planned and developed for several large corporations. In its first part the book presents the fundamentals, concepts and theories of gamification. This is followed by separate application-oriented sections – each containing
Who reads Gamification of Teaching in Higher Education?
It is typically read by working professionals who need an authoritative practice reference.
Common subject areas: medicine, law, business, engineering.
- Author
- Dominik Siemon; Linda Eckardt
- Publisher
- Springer International Publishing : Imprint: Springer
- Published
- 2016
- Language
- EN
- ISBN
- 9783319455556
- Category
- computer science
- Subjects
- Management, Computer Science, Sports
- Updated
- 2026-03-24