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Can I read ArtsIT, Interactivity and Game Creation: Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International ... and Telecommunications Engineering, 422) on EtoBox?
ArtsIT, Interactivity and Game Creation: Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International ... and Telecommunications Engineering, 422) by Matthias Wölfel (editor), Johannes Bernhardt (editor), Sonja Thiel (editor) is a nonfiction available to read on EtoBox.
What is ArtsIT, Interactivity and Game Creation: Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International ... and Telecommunications Engineering, 422) about?
This book constitutes the refereed post-conference proceedings the 10 th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2021 which was held in December 2021. Due to COVID-19 pandemic the conference was held virtually. The 31 revised full papers presented were carefully selected from 57 submissions. The papers are thematically arranged in the following sections: Theory and Reflections; Media Art and Virtual Reality; Games; Fusions; Approaches; Inclusion and Participation; Artificial Intelligence in Art; Artificial Intelligence in Culture; Artificial Intelligence Applications.
Who reads ArtsIT, Interactivity and Game Creation: Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International ... and Telecommunications Engineering, 422)?
It is typically read by self-directed learners exploring a subject in depth.
Common subject areas: history, science, philosophy, social sciences.
- Author
- Matthias Wölfel (editor), Johannes Bernhardt (editor), Sonja Thiel (editor)
- Publisher
- Springer International Publishing AG
- Published
- 2022
- Language
- EN
- ISBN
- 9783030955304
- Category
- nonfiction
- Subjects
- Computer Science, Education, Engineering
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