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Can I read Exporting 3ds Max Biped to Motionbuilder on EtoBox?
Exporting 3ds Max Biped to Motionbuilder by Cyber'z Evolution is a document available to read on EtoBox.
What is Exporting 3ds Max Biped to Motionbuilder about?
This document provides instructions for exporting a 3ds Max Biped to Motionbuilder in 3 steps: 1) Create a 500cm high biped in Max positioned at 0,0 with the triangle pelvis unchecked, fingers removed, and 3 spine links. Pose the biped in a T-pose and exit figure mode. 2) Rename the biped bones following the provided naming convention, making sure to rename Bip01 to Hips. 3) Export the scene as an FBX file, save the Max scene, and open the FBX in Motionbuilder.
- Author
- Cyber'z Evolution
- Language
- EN