About this document
Introduction to Design Patterns by Samin Yeaser is a document available to read on EtoBox.
This document provides an overview of design patterns from the Gang of Four (GOF) book. It defines design patterns as reusable solutions to common programming problems. There are four essential elements to a pattern: name, problem, solution, and consequences. Patterns are classified based on purpose (creational, structural, behavioral) and scope (class, object). The GOF book describes 23 well-known patterns using notations like class diagrams, object diagrams, and interaction diagrams. Chapter 1 introduces
- Author
- Samin Yeaser
- Language
- EN