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Principles of Gamification Explained by DuannNoronha is a document available to read on EtoBox.

This document defines gamification and presents a framework for understanding how it works. It begins by defining gamification as applying game design principles to non-gaming contexts to change behaviors and achieve business goals. It then introduces the MDE (mechanics, dynamics, emotions) framework, which are three principles for creating gamified experiences based on gaming literature. Finally, it provides an example of how these principles were applied in the TV show American Idol to illustrate gamifica

Author
DuannNoronha
Language
EN