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Can I read Python Graphics: A Reference for Creating 2D and 3D Images : A Reference for Creating 2D and 3D Images on EtoBox?
Python Graphics: A Reference for Creating 2D and 3D Images : A Reference for Creating 2D and 3D Images by Bernard Korites is a nonfiction available to read on EtoBox.
What is Python Graphics: A Reference for Creating 2D and 3D Images : A Reference for Creating 2D and 3D Images about?
This book shows how to use Python’s built-in graphics primitives - points, lines, and arrows – to create complex graphics for the visualization of two- and three-dimensional objects, data sets, and technical illustrations. This updated edition provides more detailed explanations where required, especially regarding Python code, and explores scientific applications to topics of contemporary importance. You’ll learn how to create any 2D or 3D object or illustration, as well as how to display images, use color, translate, rotate, shade, add shadows that are cast on other objects, remove hidden lines, plot 2D and 3D data, fit lines and curves to data sets, display points of intersection between 2D and 3D objects, and create digital art. Demonstrations are included which illustrate graphics programming techniques by example, the best way to learn a language. Also brand new to this edition are demonstrations on how to visualize electron probability clouds around a nucleus, climate change, ecological diversity, population dynamics, and resource management. Python source code, including detailed explanations, is included for all applications, making the book more accessible to novice Pytho
Who reads Python Graphics: A Reference for Creating 2D and 3D Images : A Reference for Creating 2D and 3D Images?
It is typically read by self-directed learners exploring a subject in depth.
Common subject areas: history, science, philosophy, social sciences.
- Author
- Bernard Korites
- Publisher
- Apress Apress
- Published
- 2023
- Language
- EN
- ISBN
- 9781484296608
- Category
- nonfiction
- Subjects
- Engineering, Language Learning, Computer Science
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