About this document
Adversarial Search in Game AI by Chandra Dian is a document available to read on EtoBox.
This document discusses adversarial search and game playing in artificial intelligence. It begins by outlining some key aspects of games that make them well-suited tasks for AI, including their structured nature, clear definitions of success and failure, and focus on perfect information. It then provides details on the basic components of a game from an AI perspective, such as the initial state, successor function, terminal test, and utility function. Finally, it reviews the history and state-of-the-art of
- Author
- Chandra Dian
- Language
- EN