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Metaverse and XR For Cultural Heritage Education: Applications, Standards, Architecture, and Technological Insights For Enhanced Immersive Experience by Akram Artiste is a document available to read on EtoBox.

This article discusses the transformative impact of immersive technologies like AR, VR, MR, and the metaverse on cultural heritage education and tourism. It presents a structured framework for enhancing user experience and learning through these technologies, while also addressing standards and methodologies for effective implementation. The research aims to bridge geographical barriers and improve educational engagement in cultural heritage through immersive experiences.

Author
Akram Artiste
Language
EN