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Can I read OpenGL Game Development By Example : Design and Code Your Own 2D and 3D Games Efficiently Using OpenGL and C++ on EtoBox?

OpenGL Game Development By Example : Design and Code Your Own 2D and 3D Games Efficiently Using OpenGL and C++ by Robert Madsen; Stephen Madsen is a nonfiction available to read on EtoBox.

What is OpenGL Game Development By Example : Design and Code Your Own 2D and 3D Games Efficiently Using OpenGL and C++ about?

Design and code your own 2D and 3D games efficiently using OpenGL and C++ Key Features[•] Create 2D and 3D games completely, through a series of end-to-end game projects[•] Learn to render high performance 2D and 3D graphics using OpenGL[•] Implement a rudimentary game engine using step-by-step codeBook DescriptionOpenGL is one of the most popular rendering SDKs used to develop games. OpenGL has been used to create everything from 3D masterpieces running on desktop computers to 2D puzzles running on mobile devices. You will learn to apply both 2D and 3D technologies to bring your game idea to life. There is a lot more to making a game than just drawing pictures and that is where this book is unique! It provides a complete tutorial on designing and coding games from the setup of the development environment to final credits screen, through the creation of a 2D and 3D game. The book starts off by showing you how to set up a development environment using Visual Studio, and create a code framework for your game. It then walks you through creation of two games–a 2D platform game called Roboracer 2D and a 3D first-person space shooter game–using OpenGL to render both 2D and 3D graphics us

Who reads OpenGL Game Development By Example : Design and Code Your Own 2D and 3D Games Efficiently Using OpenGL and C++?

It is typically read by self-directed learners exploring a subject in depth.

Common subject areas: history, science, philosophy, social sciences.

Author
Robert Madsen; Stephen Madsen
Publisher
Packt Publishing, Limited
Published
2016
Language
EN
ISBN
9781783288205
Category
nonfiction
Subjects
Computer Science, Sports, Language Learning

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