About this document
Immersive Storytelling Design Methodology by enais is a document available to read on EtoBox.
This paper presents a design methodology for immersive storytelling experiences, synthesizing findings from three projects: The Last Play, The Fall of R’Thea, and Sticklebacks. It defines immersive storytelling as a time-limited, location-based experience that engages multiple senses and adapts to individual choices, utilizing technology to enhance narrative spaces. The author outlines creative approaches, methodologies, and lessons learned, proposing a framework to guide future immersive experience design.
- Author
- enais
- Language
- EN