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Can I read Computer Games : 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers on EtoBox?
Computer Games : 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers by Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant, Mark H.M. Winands, Hiroyuki Iida is a nonfiction available to read on EtoBox.
What is Computer Games : 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers about?
This book constitutes revised selected papers from the 7th Workshop on Computer Games, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018 in Stockholm, Sweden, in July 2018. The 8 full papers presented in this volume were carefully reviewed and selected from 15 submissions. They cover a wide range of topics related to video games; general game playing.- machine learning and Monte Carlo tree search.
Who reads Computer Games : 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers?
It is typically read by self-directed learners exploring a subject in depth.
Common subject areas: history, science, philosophy, social sciences.
- Author
- Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant, Mark H.M. Winands, Hiroyuki Iida
- Publisher
- Springer International Publishing : Imprint: Springer
- Published
- 2019
- Language
- EN
- ISBN
- 9783030243388
- Category
- nonfiction
- Subjects
- Engineering, Mathematics, Computer Science
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