About this document
Game Development by Ivan D is a document available to read on EtoBox.
The document outlines the structure and components of game design, including game flow, screens, rules, entities, and interactions. It details the stages of game development, emphasizing preproduction, production, and release, along with the agile methodology for project management. Additionally, it discusses programming concepts such as modularity, composition, and encapsulation in the context of game development.
- Author
- Ivan D
- Language
- EN