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Can I read Computer Graphics and Multimedia: Applications, Problems and Solutions on EtoBox?
Computer Graphics and Multimedia: Applications, Problems and Solutions by John DiMarco is a nonfiction available to read on EtoBox.
What is Computer Graphics and Multimedia: Applications, Problems and Solutions about?
As the disciplines of art, technology, and information science collide, computer graphics and multimedia are presenting a myriad of applications and problems to professionals and scholars in Computer Science, Information Science, Digital Art, Multimedia, Educational Technology, and Media Arts. Today's digital scholar can use Computer Graphics and Multimedia: Applications, Problems and Solutions as a tool to explore the vast parameters of the applications, problems, and solutions related to digital disciplines. Contributing authors include computer scientists, multimedia researchers, computer artists, graphic designers, and digital media specialists. The book has an extensive range of topics for the digital scholar who wants to discover and research other areas within the computer graphics and multimedia disciplines beyond their own.
Who reads Computer Graphics and Multimedia: Applications, Problems and Solutions?
It is typically read by self-directed learners exploring a subject in depth.
Common subject areas: history, science, philosophy, social sciences.
- Author
- John DiMarco
- Publisher
- IGI Global
- Published
- 2004
- Language
- EN
- ISBN
- 9786610310425
- Category
- nonfiction
- Subjects
- Computer Science, Political Science, Military
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