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Can I read Unity AI Game Programming, Second Edition: Leverage the power of Unity 5 to create fun and unbelievable AI entities in your games! on EtoBox?
Unity AI Game Programming, Second Edition: Leverage the power of Unity 5 to create fun and unbelievable AI entities in your games! by Ray Barrera; Aung Sithu Kyaw; Clifford Peters; Thet Naing Swe is a book available to read on EtoBox.
What is Unity AI Game Programming, Second Edition: Leverage the power of Unity 5 to create fun and unbelievable AI entities in your games! about?
About This BookCompose richer games by learning the essential concepts in artificial intelligence with exciting examplesExplore the brand new Unity 5 features that make implementing artificial intelligence in your game easier than everUsing this practical guide become a competent Unity 3D developer by learning AI techniques, methods and the applicability of AIWho This Book Is ForThis book is intended for Unity developers with a basic understanding of C# and the Unity editor. Whether you're looking to build your first game or are looking to expand your knowledge as a game programmer, you will find plenty of exciting information and examples of game AI in terms of concepts and implementation.What You Will LearnUnderstand the basic terminology and concepts in game AIImplement a basic finite state machine using state machine behaviors in Unity 5Create sensory systems for your AI with the most commonly used techniquesImplement an industry-standard pathfinding system and a navigation mesh with the Unity 5 NavMesh featureBuild believable and highly-efficient artificial flocks and crowdsCreate a basic behavior tree to drive a character's actionsMake your characters more engaging by impleme
- Author
- Ray Barrera; Aung Sithu Kyaw; Clifford Peters; Thet Naing Swe
- Publisher
- Packt Publishing, Limited
- Published
- 2015
- Language
- EN
- ISBN
- 9781785288272
- Subjects
- Computer Science, Sports, Programming
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