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Can I read Flutter Projects : A Practical, Project-based Guide to Building Real-world Cross-platform Mobile Applications and Games on EtoBox?

Flutter Projects : A Practical, Project-based Guide to Building Real-world Cross-platform Mobile Applications and Games by Simone Alessandria is a nonfiction available to read on EtoBox.

What is Flutter Projects : A Practical, Project-based Guide to Building Real-world Cross-platform Mobile Applications and Games about?

Learn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOS Key FeaturesLearn cross-platform mobile development with Flutter and Dart by building 11 real-world appsCreate wide array of mobile projects such as 2D game, productivity timer, movie browsing app, and morePractical projects demonstrating Flutter development techniques with tips, tricks, and best practicesBook DescriptionFlutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase. This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through t

Who reads Flutter Projects : A Practical, Project-based Guide to Building Real-world Cross-platform Mobile Applications and Games?

It is typically read by self-directed learners exploring a subject in depth.

Common subject areas: history, science, philosophy, social sciences.

Author
Simone Alessandria
Publisher
Packt Publishing, Limited; Packt Publishing
Published
2020
Language
EN
ISBN
9781838647773
Category
nonfiction
Subjects
Computer Science, Programming, Stem

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