Skip to content

Opening book details…

Can I read Introduction to Computer Graphics on EtoBox?

Introduction to Computer Graphics by David J. Eck is a nonfiction available to read on EtoBox.

What is Introduction to Computer Graphics about?

Preface 1 Introduction 1.1 Painting and Drawing 1.2 Elements of 3D Graphics 1.3 Hardware and Software 2 Two-Dimensional Graphics 2.1 Pixels, Coordinates, and Colors 2.1.1 Pixel Coordinates 2.1.2 Real-number Coordinate Systems 2.1.3 Aspect Ratio 2.1.4 Color Models 2.2 Shapes 2.2.1 Basic Shapes 2.2.2 Stroke and Fill 2.2.3 Polygons, Curves, and Paths 2.3 Transforms 2.3.1 Viewing and Modeling 2.3.2 Translation 2.3.3 Rotation 2.3.4 Combining Transformations 2.3.5 Scaling 2.3.6 Shear 2.3.7 Window-to-Viewport 2.3.8 Matrices and Vectors 2.4 Hierarchical Modeling 2.4.1 Building Complex Objects 2.4.2 Scene Graphs 2.4.3 The Transform Stack 2.5 Java Graphics2D 2.5.1 Graphics2D 2.5.2 Shapes 2.5.3 Stroke and Fill 2.5.4 Transforms 2.5.5 BufferedImage and Pixels 2.6 HTML Canvas Graphics 2.6.1 The 2D Graphics Context 2.6.2 Shapes 2.6.3 Stroke and Fill 2.6.4 Transforms 2.6.5 Auxiliary Canvases 2.6.6 Pixel Manipulation 2.6.7 Images 2.7 SVG: A Scene Description Language 2.7.1 SVG Document Structure 2.7.2 Shapes, Styles, and Transforms 2.7.3 Polygons and Paths 2.7.4 Hierarchical Models 2.7.5 Animation 3 OpenGL 1.1: Geometry 3.1 Shapes and Colors in OpenGL 1.1 3.1.1 OpenGL Primitives 3.1.2 OpenGL Color

Who reads Introduction to Computer Graphics?

It is typically read by self-directed learners exploring a subject in depth.

Common subject areas: history, science, philosophy, social sciences.

Author
David J. Eck
Publisher
Hobart and William Smith Colleges
Published
2021
Language
EN
Category
nonfiction

More by David J. Eck

Browse all works by David J. Eck

Similar books