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Can I read Videogame Sciences and Arts: 11th International Conference, VJ 2019, Aveiro, Portugal, November 27–29, 2019, Proceedings (Communications in Computer and Information Science) on EtoBox?

Videogame Sciences and Arts: 11th International Conference, VJ 2019, Aveiro, Portugal, November 27–29, 2019, Proceedings (Communications in Computer and Information Science) by Nelson Zagalo, Ana Isabel Veloso, Liliana Costa, Óscar Mealha is a nonfiction available to read on EtoBox.

What is Videogame Sciences and Arts: 11th International Conference, VJ 2019, Aveiro, Portugal, November 27–29, 2019, Proceedings (Communications in Computer and Information Science) about?

This book constitutes the refereed proceedings of the 11th International Conference on Videogame Sciences and Arts, VJ 2019, held in Aveiro, Portugal, in November 2019. The 20 full papers presented were carefully reviewed and selected from 50 submissions. They were organized in topical sections named: Games and Theories; Table Boards; eSports; Uses and Methodologies; Game Criticism. DOI: (http://10.1007/978-3-030-37983-4) 10.1007/978-3-030-37983-4

Who reads Videogame Sciences and Arts: 11th International Conference, VJ 2019, Aveiro, Portugal, November 27–29, 2019, Proceedings (Communications in Computer and Information Science)?

It is typically read by self-directed learners exploring a subject in depth.

Common subject areas: history, science, philosophy, social sciences.

Author
Nelson Zagalo, Ana Isabel Veloso, Liliana Costa, Óscar Mealha
Publisher
Springer International Publishing : Imprint: Springer
Published
2019
Language
EN
ISBN
9783030379841
Category
nonfiction
Subjects
Computer Science, Sports, Anthropology

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