Opening book details…
Can I read Gamification for Reproducible Research on EtoBox?
Gamification for Reproducible Research by Heber Reyes is a document available to read on EtoBox.
What is Gamification for Reproducible Research about?
This document summarizes a study that explored how gamification could be used to support reproducible research practices in science. The researchers developed two prototypes of a research preservation service that used different gamification strategies. They evaluated the prototypes through interviews and workshops with scientists and identified four key themes related to perceptions of gamification in research: contribution, metrics, applications, and scientific practice. Based on these themes, the researc
- Author
- Heber Reyes
- Language
- EN