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Can I read Games and Gaming in Medieval Literature (The New Middle Ages) on EtoBox?
Games and Gaming in Medieval Literature (The New Middle Ages) by Serina Patterson (eds.) is a literary studies available to read on EtoBox.
What is Games and Gaming in Medieval Literature (The New Middle Ages) about?
The first-of-its-kind, Games and Gaming in Medieval Literature explores the depth and breadth of games in medieval literature and culture. Chapters span from the twelfth to the sixteenth centuries, and cover England, France, Denmark, Poland, and Spain, re-examining medieval games in diverse social settings such as the church, court, and household.
Who reads Games and Gaming in Medieval Literature (The New Middle Ages)?
It is typically read by self-directed learners exploring a subject in depth.
Common subject areas: history, science, philosophy, social sciences.
- Author
- Serina Patterson (eds.)
- Publisher
- Palgrave Macmillan US
- Published
- 2015
- Language
- EN
- ISBN
- 9781137311030
- Category
- literary studies
- Subjects
- History, Literary Fiction, Poetry
- Updated
- 2026-03-25
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