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Maya Rendering: CPU vs GPU Insights by Andrei Belov is a document available to read on EtoBox.

The document contains log output from running Maya batch rendering. It initializes the renderer and detects the GPU. It attempts to initialize OpenCL but is unable to find a GPU that supports shared VBOs with OpenGL. It also outputs warnings about missing UV coordinates and user data indices being out of bounds. The renderer completes with warnings about rendering with watermarks due to failed authorization.

Author
Andrei Belov
Language
EN