Opening book details…
Can I read Introduction to Game Development : Using Processing on EtoBox?
Introduction to Game Development : Using Processing by Parker, James R. is a book available to read on EtoBox.
What is Introduction to Game Development : Using Processing about?
This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. The companion DVD will contain example code, games, and color figures. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms. Moreover, it allows games to be built for desktop computers, HTML 5, and Android. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected]. Features: Teaches basic game development including graphics, sound, artificial intelligence, animation, game engines, Web-based games, and more Create a small collection of complete computer games developed throughout the book Uses Processing, a free, downloadable platform with a frame by frame display scheme that is perfect for computer games
- Author
- Parker, James R.
- Publisher
- Mercury Learning & Information; Mercury Learning and Information
- Published
- 2015
- Language
- EN
- ISBN
- 9781942270652
- Subjects
- Computer Science, Sports, Engineering
Other editions & translations
More by Parker, James R.
Browse all works by Parker, James R.
Similar books
- Game Development Using Python — James R. Parker (2019)
- Introduction to Game Development (Game Development Series) — Steve Rabin (2005)
- Pro Android Web Game Apps : Using HTML5, CSS3 and JavaScript — Juriy Bura & Paul Coates (2012)
- Rapid Game Development Using Cocos2d-JS : An End-to-end Guide to 2D Game Development Using JavaScript — Hemanth Kumar and Abdul Rahman (2016)
- Introduction to Game Programming Using Processing : For Designers, Artists, Players, Non-Tech People and Everybody Else — Daniel Cermak-Sassenrath (2024)
- An Introduction to HTML5 Game Development with Phaser.js — Travis Faas (2017)