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Using Fast Interaction to Create Intense Experiences by Joe Marshall; Steve Benford is a scholarly article available to read on EtoBox.

What is Using Fast Interaction to Create Intense Experiences about?

Several emerging strands of HCI involve connecting physical exercise activity with digital interactive systems to create intense combined experiences, for example pervasive games, GPS based exercise games and 'exertion interfaces'. Many of these systems are mobile, used outside in public, whilst moving quickly through the environment. In this paper, we argue that the combination of moving fast and interacting with a digital system allows us to create a powerfully intense experience for participants, and that key to this is careful attention to the way in which movement is combined with digital content.We study an interactive art experience in which a person runs whilst listening to poetry. Based on this study and other HCI research, we present a framework for mixing physical and interactive content, based on 3 dimensions, which describe ways that a movement activity may itself create intense experiences, followed by a set of tactics for combining intense movement and interactive content.

Author
Joe Marshall; Steve Benford
Publisher
ACM
Published
2011
Language
EN

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