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Can I read Experience with an Industry-driven Capstone Course on Game Programming: Extended Abstract on EtoBox?

Experience with an Industry-driven Capstone Course on Game Programming: Extended Abstract by Ian Parberry; Timothy Roden; Max B. Kazemzadeh is a Computer Science article available to read on EtoBox.

What is Experience with an Industry-driven Capstone Course on Game Programming: Extended Abstract about?

Game programming classes have been offered at the University of North Texas continuously since 1993. The classes are project based, and feature collaborative coursework with art majors in UNT's School of Visual Arts. We discuss the design that enables them to simultaneously provide both training for students intending employment in the game industry, and a capstone experience for general computer science undergraduates.

Who reads Experience with an Industry-driven Capstone Course on Game Programming: Extended Abstract?

It is typically read by researchers, students, and practitioners in Computer Science.

Author
Ian Parberry; Timothy Roden; Max B. Kazemzadeh
Publisher
ACM
Published
2005
Language
EN
Field
Computer Science (Physical Sciences)

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