About this document
VR Psy Class2 by Sugaconda 28 is a document available to read on EtoBox.
The document provides an overview of Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR), highlighting their definitions, components, and how they create immersive experiences through sensory stimuli. It discusses the concept of presence in VR, which is achieved through three illusions: place, plausibility, and embodiment. Additionally, it covers the hardware and software systems required for VR, including input and output devices, and the role of game engines in developing VR experiences.
- Author
- Sugaconda 28
- Language
- EN