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Exergame Development Using Body Composition Data for Obesity Care by Keum, Jeongho ;Ryu, Ji Hwan ;Moon, Yoo Jeong ;Cheon, Hyerim ;Lee, Nahyeon ;Bae, Byung-Chull ;Cho, Jun-Dong is a scholarly article available to read on EtoBox.
What is Exergame Development Using Body Composition Data for Obesity Care about?
This study proposes an exergame for personal obesity management. This project called H-Run is implemented with a focus on exercise inducement for obese people. In this study, we particularly focus on aerobic exercises among the many obesity management exercise methods and develop them for enjoyment indoors. H-Run generates an avatar in the game by using the player's body composition data. Using the avatar reflecting his/her body type information, the player runs around the in-game spaces constructed on the basis of the actual environment. After finishing the game, the player can check the result of his/her actual exercises, and in the long term, the player can identify the body shape changes identical to those in the real environment. A pilot study showed that our H-Run game can potentially induce the players to exercise.
- Author
- Keum, Jeongho ;Ryu, Ji Hwan ;Moon, Yoo Jeong ;Cheon, Hyerim ;Lee, Nahyeon ;Bae, Byung-Chull ;Cho, Jun-Dong
- Publisher
- ACM Press
- Published
- 2015
- Language
- EN