About this document
Designing Narrative-Driven Storytelling Games by Daniel M. Olivera is a document available to read on EtoBox.
This document discusses the design of storytelling games that encourage narrative play rather than just competitive gameplay. Most existing storytelling games emphasize winning and discarding cards quickly rather than collaborative storytelling. The authors propose design rules for storytelling games that can be won through high-quality narrative contributions instead of just game strategies. They argue this could balance gameplay and storytelling by making narrative skills and choices just as important as
- Author
- Daniel M. Olivera
- Language
- EN