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Can I read Playful User Interfaces: Interfaces that Invite Social and Physical Interaction (Gaming Media and Social Effects) on EtoBox?
Playful User Interfaces: Interfaces that Invite Social and Physical Interaction (Gaming Media and Social Effects) by Anton Nijholt (eds.) is a nonfiction available to read on EtoBox.
What is Playful User Interfaces: Interfaces that Invite Social and Physical Interaction (Gaming Media and Social Effects) about?
The book is about user interfaces to applications that have been designed for social and physical interaction. The interfaces are ‘playful’, that is, users feel challenged to engage in social and physical interaction because that will be fun. The topics that will be present in this book are interactive playgrounds, urban games using mobiles, sensor-equipped environments for playing, child-computer interaction, tangible game interfaces, interactive tabletop technology and applications, full-body interaction, exertion games, persuasion, engagement, evaluation and user experience. Readers of the book will not only get a survey of state-of-the-art research in these areas, but the chapters in this book will also provide a vision of the future where playful interfaces will be ubiquitous, that is, present and integrated in home, office, recreational, sports and urban environments, emphasizing that in the future in these environments game elements will be integrated and welcomed. Erscheinungsdatum: 07.03.2014
Who reads Playful User Interfaces: Interfaces that Invite Social and Physical Interaction (Gaming Media and Social Effects)?
It is typically read by self-directed learners exploring a subject in depth.
Common subject areas: history, science, philosophy, social sciences.
- Author
- Anton Nijholt (eds.)
- Publisher
- Springer-Verlag Singapur
- Published
- 2014
- Language
- EN
- ISBN
- 9789814560962
- Category
- nonfiction
- Subjects
- Mathematics, Engineering, Computer Science
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