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This study compares the effectiveness of video game-based occupational therapy (VG) versus conventional rehabilitation (CR) for upper limb recovery in patients with sub-acute stroke. Results showed no significant difference in overall sensorimotor recovery between the two methods, but VG demonstrated superior improvement in gross grasping function when applied within the first month post-stroke. The trial suggests that while VG may not lead to different long-term outcomes, it could be more effective in the
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- contato.seeucontar
- Language
- EN