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Game Level Design Elements Explained by api-294971395 is a document available to read on EtoBox.

This level design document outlines the basic elements of a level including a spawn point where the player begins, a jump pad to propel the player, water hazards, and a level exit goal. Repeated elements include a spawn point, jump pad, water, and level exit, suggesting this basic level layout will be duplicated.

Author
api-294971395
Language
EN