About this document
Game Level Design Elements Explained by api-294971395 is a document available to read on EtoBox.
This level design document outlines the basic elements of a level including a spawn point where the player begins, a jump pad to propel the player, water hazards, and a level exit goal. Repeated elements include a spawn point, jump pad, water, and level exit, suggesting this basic level layout will be duplicated.
- Author
- api-294971395
- Language
- EN