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Can I read GameMaker Programming By Example on EtoBox?
GameMaker Programming By Example by Brian Christian,Steven Isaacs is a book available to read on EtoBox.
What is GameMaker Programming By Example about?
Cover 1 Copyright 3 Credits 4 About the Authors 5 About the Reviewer 8 www.PacktPub.com 9 Table of Contents 10 Preface 14 Chapter 1: Introduction to GameMaker: Studio 20 Choosing your version 22 The GameMaker: Studio interface 23 GameMaker: Studio documentation 25 An example project 25 Naming convention – resource prefixes 25 Drawing the sprite 27 Creating an object 29 Coordinate planes in GameMaker 31 Creating a room 32 Testing your game 33 Summary 35 Review questions 35 Quick drills 35 Chapter 2: Your First Game – Escape the Dungeon 38 Creating your Escape the Dungeon game 38 The playable character 39 The sprite 39 The object 42 Walls 45 Enemies 47 Making your enemies move 47 Damaging the player 49 Making the player and enemies shoot 53 Making the player shoot 53 Making the enemies shoot 55 More resources 57 Backgrounds 57 Sounds 58 Keys and locks and advancing to the next room 59 Summary 60 Review questions 61 Quick drills 61 Chapter 3: Introducing the GameMaker Language 64 Remaking Escape the Dungeon in the GML 65 Remaking the sprites 65 Remaking the player object 68 Understanding the four events 68 Starting to code your player object 70 Coding the enemies 77 Random seeds 81 He
- Author
- Brian Christian,Steven Isaacs
- Language
- EN
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