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Can I read Practical GPU Graphics with wgpu and Rust on EtoBox?

Practical GPU Graphics with wgpu and Rust by Jack Xu is a nonfiction available to read on EtoBox.

What is Practical GPU Graphics with wgpu and Rust about?

wgpu is the next-generation graphics API and future standard in Rust for both native devices and the web, aiming to provide modern 3D graphics and computation capabilities using GPU acceleration. This book provides all the tools you need to create advanced 3D graphics and GPU computing in Rust using this new wgpu API. First, this book will take you through the development environment for building wgpu applications in Rust, and then introduce Rust and wgpu basics, shader programs, GPU buffers, and rendering pipelines. Next, you will learn how to create primitives and simple objects in wgpu. As you progress through the chapters, you will get to grips with advanced wgpu topics, including 3D transformations, lighting calculations, colormaps, and textures. At the same time, you will learn how to create advanced 3D wgpu objects, including various 3D wireframes, 3D shapes, and simple and parametric 3D surfaces with colormaps and textures, as well as beautiful 2D and 3D fractal images described by complex functions. In addition, you will explore new wgpu features such as the compute shader and storage buffers, and use them to simulate large particle systems. By the end of this book, you wi

Who reads Practical GPU Graphics with wgpu and Rust?

It is typically read by self-directed learners exploring a subject in depth.

Common subject areas: history, science, philosophy, social sciences.

Author
Jack Xu
Publisher
UniCAD Publishing
Published
2021
Language
EN
ISBN
9798404949377
Category
nonfiction
Subjects
Computer Science, Programming, Stem

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