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Can I read OpenGL Shader Effects in 2D Games on EtoBox?

OpenGL Shader Effects in 2D Games by Tarciso Carvalho is a document available to read on EtoBox.

What is OpenGL Shader Effects in 2D Games about?

The thesis by Lassi Väisänen focuses on the implementation and usage of OpenGL shader effects in a 2D game environment, utilizing the SFML multimedia library. It presents an overview of OpenGL, GLSL, and their significance in game development, alongside a practical demonstration of creating a 2D environment for shader testing. The work successfully implements various shader effects, including simple lighting and bloom effects, using C++ in Visual Studio 2010.

Author
Tarciso Carvalho
Language
EN