Opening book details…
Can I read GURPS Classic: Magic Items 1 on EtoBox?
GURPS Classic: Magic Items 1 by Chris W. McCubbin is a science book available to read on EtoBox.
What is GURPS Classic: Magic Items 1 about?
Introduction 5 About GURPS 5 1. Discovering Magic Items 6 "Found" Items 7 Gifts 7 Booty 8 Really Found 9 Starting the Game with Magic Items 7 Do It Yourself 9 Anachronism and High-Tech 9 Purchasing & Commissioning 10 What’s in a Name? 10 2. The Enchantment Trade 11 The Enchanter 12 No Magic Shops? 12 Campaign Seed: The Mana Tree 13 Mana Basins 14 Unique Magic Items 14 Circles and Magical Universities 15 Other Races 15 The Patron 17 Nonviolent Magic Items 18 The Merchant 19 New Spells and Research
Who reads GURPS Classic: Magic Items 1?
It is typically read by self-directed learners exploring a subject in depth.
Common subject areas: history, science, philosophy, social sciences.
- Author
- Chris W. McCubbin
- Publisher
- Steve Jackson Games Incorporated
- Published
- 1999
- Language
- EN
- ISBN
- 9781556341908
- Category
- science
- Subjects
- Fiction, Fantasy, Role Playing & Fantasy Games
- Rating
- 3.2 / 5 (15 ratings)
- Updated
- 2026-03-14
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