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Can I read OpenGL ES 2.0 for Android: a quick-start guide on EtoBox?

OpenGL ES 2.0 for Android: a quick-start guide by Brothaler, Kevin is a nonfiction available to read on EtoBox.

What is OpenGL ES 2.0 for Android: a quick-start guide about?

Printed in full color. Android is booming like never before, with millions of devices shipping every day. It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and you have a creative vision that you'd like to share with the world, then this is the book for you. This book will teach you everything you need to know to create compelling graphics on Android. You'll learn the basics of OpenGL by building a simple game of air hockey, and along the way, you'll see how to initialize OpenGL and program the graphics pipeline using shaders. Each lesson builds upon the one before it, as you add colors, shading, 3D projections, touch interaction, and more. Then, you'll find out how to turn your idea into a live wallpaper that can run on the home screen. You'll learn about more advanced effects involving particles, lighting models, and the depth buffer. You'll understand what to look for when debugging your program, and what to watch out for when deploying to the marke

Who reads OpenGL ES 2.0 for Android: a quick-start guide?

It is typically read by self-directed learners exploring a subject in depth.

Common subject areas: history, science, philosophy, social sciences.

Author
Brothaler, Kevin
Publisher
The Pragmatic Programmers; Pragmatic Bookshelf
Published
2013
Language
EN
ISBN
9781680504064
Category
nonfiction
Subjects
Engineering, Computer Science, Technology

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